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Civ 6 wiki city states
Civ 6 wiki city states










  1. #CIV 6 WIKI CITY STATES HOW TO#
  2. #CIV 6 WIKI CITY STATES FREE#

Interesting historical events that should be a possibility on a game Main synergy with Wealth and Structure: (Science leaderships means that you have unique products to sell to others at a greater profit, Better science means getting tanks before others.) Also if you invent internal combustion first probably you will be the only one selling cars to a great profit for a while. But The discovery and colonization of America gave access to Spain to vast land and resources that allowed them dominate European politics. Historical example: No nation has a colony on Alpha Centauri that we know. Motto: There are vast treasures in the unknown. Objective: Send the Ship to Colonize other Alpha Centauri One world Achievement (Scientific Dominance) ”Sciences” Interesting options: Sovereign debt, get your currency be used as reserve currency by others (vital to all big empires), resources are necessary to run economy and military units. Main synergy with Agency and Science: (Money and dependency is required for influence, Money us required to fund sciences). British colonialism and trade gave us the example of the larges territorial empire in modern history. Historical Example: Colonialism was a race for exclusive access to markets and monopolistic control of resources. Even more if others prosperity and power depend on me.

#CIV 6 WIKI CITY STATES FREE#

Motto: Free trade is the one sure path for peace. Objective: Get monopolistic control of all/most resources One world Prosperity (Economic Dominance) ”Wealth” Diplomatic domination works better with no big players, but equally weak and states. Also the is change of a great final war against a Big Structure Competitor since they wont surrender their military without challenging the world leader vote. How is diplomacy strong?: It gives you control most allied military units if the union declares war. Main synergy with Humanities and Wealth: (Culture spreads faster with open borders, Buying resources is cheaper with high influence).

civ 6 wiki city states

The is no single state power enough to challenge federal government. Historical Example: The formation of the United States and the consolidation of federal power over state power is an example of a regional Diplomatic Dominance. Motto: World peaceful and voluntary union can one be achieved with smart leadership. Objective: Get unchallenged voted leader of the World. One world Union (Diplomatic Dominance) ≊gency”

#CIV 6 WIKI CITY STATES HOW TO#

How to manege cultural identity: Each citizen within a city should have its own cultural identity. Main synergy with Belief and Agency: (Belief spreads faster to cities with our cultural identity, Influence bonus to cities with our cultural identity). Historical Example: China who initially was a diverse melting pot but nowadays most Chinese citizens consider themselves Han Mottto: Humanity is only one people and one big family. Objective: Get 70% of world population to identify to your culture One world Identity (Cultural Dominance) ”Humanities” (Therefore competition between ideological partners. Who owns a religion or ideology? For religion the founder who stills in control of the holy city for ideology the ideology leader who has invested more on the develop of the ideology. Main synergy with Structure and Humanities: (Units get bonus next to cities with your belief, culture spreads faster to cities with your belief).

civ 6 wiki city states

The spread of communism by the soviet union. Historial Examples: Expansion of Islam through conquer, trade and cultural domination mid 7th to mid 13th century.

civ 6 wiki city states

Motto: One way of thought will assure people harmony. Objective: Convert all cities to your ideology or religion One world Harmony (Ideological Dominance) ≋elief” Main synergy with Science and Belief (More territory means more resources to build up spaceship: people convert faster to your official religion/ideology within your territorial control) Motto: Peace can only be achieved uniting all under an unchallenged authority. One world Supremacy (Military Dominance) ”Structure” Wealth (Calming the spirit vs Providing for needs, I have a dream vs Down to earth, Great idealism vs Tangible benefits, Transcendence vs. Humanities (Practical Knowledge vs Social Knowledge, Tech Tree Focus vs Social Policies) Agency (Socialization vs Autonomy, Left vs. (No small empire cheap victory).Įngaging at every stage of the game (In addition to a good opening and snowball effect, there should be a critical conflict ending). Land, resources and direct control over people are important to every victory route. (Attack now or be too vulnerable tomorrow). Great CIV Roleplay (Create a history to identify with, be a different civilization every time, exclusive units and buildings.












Civ 6 wiki city states